Blinko

How to play Blinko

Pass the charge to your opponent as its heat rises. Whoever holds it when it explodes loses the round.

The winner receives 95% of the pot, including their original stake.

Open the gameWatch a round

How a round works

The charge is handed to one of you at random. Its heat climbs while you hold it. Pass it back and the heat keeps climbing for whoever holds it next. It detonates at a point fixed before the round began — somewhere between 280° and 10000° — and the player holding it at that moment loses the round.

The rules

01 · Stake

Both players stake the same amount. The amount you can lose in that duel is limited to your stake.

02 · The minimum hold

After the charge arrives, wait 0.5 seconds before passing it back. Both players have the same minimum hold. If early passing is available in your USDT duel, tapping during the hold queues a pass for its end — unless the charge explodes first.

03 · The blast

The hidden blast point is calculated before play from the round inputs. It lies between 280° and 10000°.

What does it cost?

You stake
5.00 USDT
Opponent stakes
5.00 USDT
Pot
10.00 USDT
Platform fee: 5%
−0.50
Winner receives
9.50 USDT

With equal fixed stakes and a 5% fee, break-even requires about 52.63% wins in completed duels, before other charges. This is payout arithmetic, not a prediction of your win rate.

Assuming a 50% win probability, the expected loss across 100 duels at 5.00 USDT is 25.00 USDT. An individual session may differ. More rounds do not guarantee recovery of losses.

Game modes

Practice

Free play against an AI opponent on this device. The first 10 rounds are available without an account; sign in to keep practising. No money is staked or won.

USDT

A duel against another player for USDT. The winner receives the pot after the fee. An account is required. Deposits and withdrawals use USDT on the TRON network (TRC20).

What can you verify?

You can check how the blast point and first holder were calculated. Save the pre-round hash — a digital fingerprint of the server’s hidden value — then compare it with the revealed data after play. This checks the calculation, not every pass, the winner or the payment.

How the proof works →

Common questions

Can the blast point change during a round?

The blast point is calculated before play. Passing changes who holds the charge, not its blast point. After the round, the revealed inputs let you repeat the calculation.

Is Blinko skill or chance?

Both matter. The blast point is hidden, while players choose when to pass after the minimum hold. Timing, the opponent’s choices and connection quality affect who holds the charge. No strategy guarantees a win or removes the fee.

What happens if my opponent disconnects?

A connection loss before play starts cancels the round and returns any reserved stakes. During a running round, play pauses for reconnection. In a funded USDT round, if only one player remains away when the shared reconnect allowance expires, that player forfeits and the other wins. If both remain away, the round is cancelled and stakes are returned. Explicitly leaving a funded USDT round also forfeits it.

Can I play without staking money?

Yes. Practice is free and runs against an AI opponent on this device. You can try 10 rounds without an account, then sign in to continue.